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How To Create A 3d Logo In Blender

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Making a logo like we do here depends on two steps: tracing and extrusion. The outline of pictures can be traced to produce a set of curves using free tools such as Inkscape. The result can then be imported into Blender and the 2D curves converted into a 3D shape with a specified width. Learn to use Blender, and make your own 3D designs. I am new to Blender. I have a PNG image of a logo and would like to know how to make this 2D image into a 3D image in Blender so that I can animate it like any ordinary mesh object that I can add into the 3D workspace. In addition, I would also like to know how to add color in Blender so that it will look exactly like it is in the image.

  1. How To Create A 3d Logo Animation In Blender
  2. Create 3d Logo Free
  3. Logo In Blender
  4. How To Create A 3d Logo In Blender Free
HomeTutorials and GuidesHow to create 3-D logos from flat images using GIMP and Blender

Creating a three-dimensional version of a logo or corporate image can be a rather complicated endeavor, but we're going to show you how. First of all, although there are countless paid design tools out there, you can always turn to free software to do projects like this one. In this case, we're going to learn how to make 3-D logos from flat images using two well-known freeware programs: GIMP and Blender.

Preparing the flat image in GIMP

The first thing we'll need is the image that we're going to use as our base. The only requirement for it is that a single color must predominate, which can be done easily using the crop and paint bucket tools in GIMP or any other 2-D image editor that you like to use. In this case, we've used the Uptodown logo and painted it completely black. It doesn't matter if the background is transparent or not (you'll see why here in a second).

The next step in GIMP is to export a vector image from the logo so we can import it later into the 3-D editor Blender. To do this, once we've opened the image, we'll have to click on the Select by color button, located on the upper part of the icon grid in the toolbox. Next we'll left-click inside the logo to select the entire solid area. If the logo is formed by several different parts that aren't connected to each other, we'll have to hold down Shift and select the rest of the pieces as well.

Then, we'll go to the tools module on the right and click on the third tab in the upper part, the Paths > Brushes section. Here we'll click on the lower icon that says Selection to path. After this, a Selection Editor window should pop up with a selection layer showing the image of the logo before vectorization. To export it, we'll click on that layer in the Paths section and click on Export Path, selecting the place on our hard drive where we want to save it and—don't forget this!—giving it the extension .SVG after the name.

Extracting the flat image in Blender

So we're finished with GIMP and now it's time to work with Blender. The well-known 3D modelling and editing tool is enormously comprehensive, but we're going to try to be as concise as possible in this first lesson. When we open it for the first time, we'll see in front of us a sample project with a three-dimensional cube in the center of the screen. To delete it, we'll click to select it and then press the X key on our keyboard.

To add the vector image we've created to our screen, we click File > Import > .SVGImage and navigate to where we've saved our image. Then we'll see a very small version of our image in the preview window. To expand it, we'll edit the scale of the object itself. To do so, we'll search in the right toolbar for the Object panel, represented by a small 3-D orange cube. Here we'll also find the Scale tool next to the rotate button, as well as the object's position and the three constraint axes we can transform. If the left tool column is too narrow, we can always hover our mouse over the edge and stretch it to make it wider.

Keep in mind that what we see on the screen will not be the final image that we'll export when we finish our project. To calibrate the position and the size of the logo we'll have to go to the View > Camerasection. This lets us see the scene from the virtual camera included by default wth every project started in Blender from scratch. To make this process a bit easier, we can move the logo to the center of the scene's axes by accessing Origin > Origin to Geometry in the menu at the left of the screen. But for non-expert users it will definitely be easier to keep the default camera orientation and increase the size of the object or move it rather than to move the camera to the desired position.

Now comes the moment where we give our logo some volume. To do so, we'll go to the Data section, which sits among the icons on the same bar as the Object menu that we went to before. Once there, in the Shape sub-section, we'll click on the 2-D button (3-D will already be ticked), and see how our object 'inflates.' Now we're going to raise it up—that is, based on the vertices of the vector image, we're going to create a new vertical axis to give it volume.

In the Geometry sub-section we'll find the tools we need. With Extrude, we'll calibrate the logo's height, with Depth we'll round the corners of the edges, and with Resolution we'll add greater definition to the finish.

As we make changes, we can check how the final result will come out by pressing F12 to see a renderized image of the project. You can then save that image if desired. To do so, go to Image > Save Image in the window that opens to display the renderized image. To return to the work interface, we just have press Esc.

But we're not quite there yet, since our 3-D model is still lacking any kind of color or texture, so let's get to it. In the Material sub-section (represented by a translucent sphere) next to the Object and Data sections that we've already used, we can choose our color. To do so, we'll click 'New Material' and a palette of options will pop up for us. In Diffuse and Specular we can refine the project's colors to give it exactly the look we want.

Finishing touches

The possibilities obviously open up massively as you begin to discover all the different functionalities in Blender, although with this basic tour you can already start to experiment. How to download fortnite on an incompatible device. For example, if your logo is made up of several different parts, you can import them in separate pieces to give each one a unique texture or height, treating each as a different object. Or you can place a background image instead of that sad grey background, add and modify light sources to the scene, and even record a video instead of a static image.

We obviously won't be able to explain all of these tricks one by one, but Blender has a comprehensive help manual, and if you look online you can find all sorts of tutorials to build on these baby steps into the world of 3-D design. So there you go. Now you have exactly what you need to make the perfect logo!

How to use midi in logic pro x. Convert your 2D logo to 3D easily or choose from hundreds of 3D fonts.

START DESIGNING A 3D LOGO

Make your logo 3D with just a few clicks

Create a stunning 3D logo for your brand identity or simply turn your flat logo to 3D. Whatever you need, you can do it in Vectary. You get a tool that allows you to create beautiful 3D visuals for your brand or even order a physical 3D print of your logo.

How to make a 3D logo

  1. Open Vectary - it's online and free.
  2. Start with one of our theme templates or start off with a blank scene.
  3. Import the SVG file of your 2D logo. If you don't have an SVG file, you can convert PNG to SVG with an online converter. You can import it by drag and dropping the file or by importing it through the menu.
  4. In the SVG object menu on the right, adjust the properties of your logo. Increase the number of segments for the object to be more high-poly.
  5. By increasing Extrude's value your object takes on a 3D look, the higher the value, the 'thicker' the object.
  6. Edit your logo by clickin on the 'convert to geometry' button and then double clicking on it, or drag and drop free 3D objects and textures from the library.
  7. Add lights to the scene and adjust the view you want to screenshot.
  8. Save and export your 3D logo as PNG or order a 3D print with Shapeways.
  9. Share your design.

Create 3D logos from scratch or start with 3D templates

Choose one of our theme templates. Editing your 3D design in the Vectary 3D logo maker is as easy as drag and drop. You can add your own text, replace or change the objects, textures, view, and even edit the font with our powerful 3D editor.

Pick from hundreds of 3D fonts

Vectary is the first online 3D tool to implement more than 800 fonts from the Google Fonts library . Just choose your favorite Google font and instantly turn it into 3D with our 3D text add-on. Personalize the 3D shape with double click.

Collaborate on your 3D logo with coworkers and clients

Share your design with your team and create everything together. Macaw 1 5 – code savvy web design tool. One can adjust the font, another can play with objects, while others can add their comments. The Vectary free logo maker supports teamwork!

Move your brand identity into the 3D space

Everything is changing to 3D and your visual identity will be no exception. Vectary is your handy 3D logo converter. Show your brand in a virtual reality project, augmented reality, Facebook 3D post or simply have a cool corporate branding in your office.

Create breathtaking 3D logo renders, online and for free

Vectary offers a powerful real-time rendering tool that allows you to turn your logo into an impressive 3D graphic even if you're not a professional graphic designer.

Brand your office with 3D printed logos

Your logo should be a part of your office, whether as a 3D poster, a hanger on the wall or a desk decoration. How about turning your logo into a 3D printed gift for clients and fans? The possibilities are limitless. Choose the Shapeways 3D printing service and order a 3D print directly from the tool in more than 80 materials.

Finish your 3D design in the tools of your choice

Be it social media branding, a business card, the prototype of a website, presentation or pitch deck, you can export your visual as a PNG file and adjust your graphic design in whatever tools you want. Canva for design templates, Figma and Sketch for design prototyping, Ludus for stunning presentations, Wix, Weebly and Squarespace for creating a website - the variety of online tools is nothing short of amazing.

How To Create A 3d Logo Animation In Blender

How do I download VECTARY to create a 3D logo?

How To Create A 3d Logo In Blender

The Vectary 3D logo creator is online so you don't need to download anything. Play store games roblox. It runs in every modern browser such as Chrome, Firefox and Safari. Simply sign up or log in, then go to the Dashboard and pick one of our 3D templates. You will get directly to our online 3D design tool where you can edit it any way you want.

How much does it cost to create a 3D design in VECTARY?

Create 3d Logo Free

You can create for free in Vectary. Framer x software. Learn more about our other plans and pricing.

Logo In Blender

How can I download my 3D design?

How To Create A 3d Logo In Blender Free

Click the menu in the top left corner and hover over Project. Next, click 'Export as image' to download your 3D design as a PNG file or choose from a variety of 3D formats: STL and OBJ (used in 3D printing), GLTF (universal 3D format) or DAE (Sketchup and architecture format).





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